Sunday, May 12, 2019

You can choose the title Essay Example | Topics and Well Written Essays - 750 words

You peck use up the title - Essay Examplere the ones that develop such simulations, the simulation is usually influenced by the intimacy and biasness of the designers which may lead to difficulties in learning. It has been observed that designers are the ones that are provided with frequent opportunities to learn rather than the users. By making constant change in the simulation, the designer may be able to understand the sine qua non and will eventually lead to the increase of their skills and interpret.For a designer to develop a simulation can become quite easy if the designer have sufficient knowledge regarding the simulation along with the experience to understand the complexity and realism so that the objectives of the simulation could be met cost effectively. The designer must lay down into consideration that simulation should not be too simplified that it may disrupt the learning passage of the students.On the other hand, experiential learning is an active learning pro cess as it focuses on the root learning by doing. Since this is an ongoing process, it requires constant facilitation through coaching and support along with personal engage to participate in the process. By such support, the learner may be provided with an opportunity to identify the reasons for tribulation through feedback by the expert couching the learner. For a business game simulation to be successful, motivation is mandatory among participants. In order to motive the participants, certain theories were proposed. The theories proposed included goal setting speculation, Maslows need theory, and Herzberg theory along with other theories of motivation.For an effective learning process, time is the most important factor for achieving the goals and objectives of learning. For the goals and objectives of the students to be accomplished, feedbacks and debriefings from the facilitator or expert is crucial as based on such feedbacks, participants become motivated and self-satisfied with the milieu for learning.In order to

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